Roblox is expanding its revenue potential by allowing more users to create and sell 3D virtual goods on its gaming platform. Previously, users could only create and sell 2D goods and had to go through an application process. The move aims to increase engagement and attract more users to the platform. Roblox’s revenue growth has slowed, leading to a decrease in its market cap. The company primarily generates revenue from the sales of its digital currency, Robux, and will now charge a fee for users to upload 3D items to the marketplace. Additionally, Roblox is introducing new coding tools, a digital assistant, and expanding availability to virtual reality and gaming console users.